By: Luke Hernandez, 2023-24 DRC Fellow In my experience there is not much critical engagement between Art History and Video Game Studies that pays attention to aspects of race and gender. I am also reticent to advocate for immediate gamification of every game (or games that I simply like). Rather, I seek to analyze a particular game, Pentiment, in a speculative exercise in the context of digital humanities pedagogy. Pentiment can only get more western coded, being a story-based game set in medieval Bavaria. But by equipping what critical scholars call a “games of color teaching philosophy” where the teaching…
Author: Luke Hernandez
I originally wanted to work in politics and law to make positive change. In high school I was proudly part of the Tumblr social justice era, and I am proud of that. My drive was always to support marginalized communities and share insight so that everyone can learn from one another. I went to the University of Texas at Austin and got my bachelor’s in government and worked at the Austin capitol for a short time to make a difference in politics. It was great and important work, but I felt a stronger drive to help through research, writing, and…